Gamification in recruitment

Result of a discrete choice experiment

Authors

DOI:

https://doi.org/10.14267/VEZTUD.2024.04.01

Keywords:

gamification, innovation, selection tool, HR

Abstract

The changes in recent years – globalization, technological progress, and the pandemic – have created major challenges for organizations, and innovative HR tools are becoming increasingly important. Gamification can be used effectively in the practice of international organizations. The authors have investigated employee representatives’ degree of openness to trying an innovative gamified selection tool. Following a literature review, they present the details of their primary research, which was based on a discrete choice experiment. The results show that more than 80% of the respondents (n=205) are open to trying a gamified selection tool. The discrete choice modelling suggests that the respondents prefer more traditional approaches to the innovative job search solution under investigation, which is based on a video game. It can be suggested that gamification can be promoted through the presentation of good practices as a solution to the challenges mentioned above.

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Author Biographies

Tibor Czeily, University of Debrecen

PhD student

Péter Czine, University of Debrecen

assistant professor

Krisztina Dajnoki, University of Debrecen

professor

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Published

2024-04-15

How to Cite

Czeily, T., Czine, P., & Dajnoki, K. (2024). Gamification in recruitment: Result of a discrete choice experiment. Vezetéstudomány Budapest Management Review, 55(4), 2–16. https://doi.org/10.14267/VEZTUD.2024.04.01

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