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Vol. 53 No. 12 (2022)
Vol. 53 No. 12 (2022)
Published:
2022-12-17
Editorial
Vendégszerkesztői előszó a „játék, játékosság és játékosítás interdiszciplináris megközelítései üzleti környezetben” című különszámhoz
Rita Tóth, Ariel Mitev
2
PDF (Magyar)
KSZ: Gamification
Playful and gamified solutions in hybrid human and organizational development services
Exploratory case study of a hungarian blended learning platform
Mátyás Hartyándi
3-17
PDF (Magyar)
The great escape? Team building solutions during the covid-19 pandemic
Szabina Fodor, Balázs Barna
18-29
PDF (Magyar)
What is a good “serious game” like?
Game development, testing, and student feedback
Anita Kéri, Szabolcs Prónay
30-44
PDF (Magyar)
Steps towards experience-based education
On the edge of gaming in the education on the basics of accounting
Eleonóra Tarpataki, Éva Ilona Mikáczó
45-55
PDF (Magyar)
The role and place of wargaming in (military) leader development and in the decision-making process
Zoltán Harangi-Tóth
56-67
PDF (Magyar)
Play in (work)time
Rita Tóth, Ariel Mitev
68-77
PDF (Magyar)
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